Category: Screenshots

Warmstone of Windhelm redo

Warmstone of Windhelm (Hostel Edition) by sa547 is one of my favorite house mods of all, not least because it’s pretty easy to come up with an RP reason why you get to stay there. It’s a 5g/night bed-and-breakfast; half-price for children and the infirm.

It has a big common room with a bar, sitting room, and dining area. There’s a full kitchen, some storage areas, and a restroom. Off to the side is one of the best crafting rooms that I’ve ever seen. Upstairs is the master bedroom and a door to the outdoor balcony overlooking Windhelm’s market… and up from there is a little reading nook with aedric shrines.

The basement is where the hostel is located– one semi-private room and a bunkhouse, and a lavish little bathhouse.

There are also at least three secret places in this house: a nook in the crafting room with weapons racks; a spot up in the rafters with safes and racks; and a secret back door with a few storage things and a shrine to Nocturnal.

The one criticism that I’ve ever had of this place is that, as it’s decorated with loose clutter, when I fill the home up with NPCs, they tend to knock things around until it’s a disaster zone.

So I decided to redecorate with static clutter, trying to keep with the overall theme of the original decor. I also altered two of the secret places thus far: one is an easily-hidden Talos shrine and another’s now serving as the upstairs privy.

Here’s the result:

Wait– who’s the mage with the glasses?

That’s Octavian Dawnseeker… he’s from the College. Cyr says they’ve got a project to work on over break.

Assets that I used in the redo came from Oarstys, Jokerine, and orin_linwe.

Quaxe’s Winterhold Rebuild– Coldstone redo

Quaxe’s Winterhold Rebuild is something else that doesn’t leave my load order, for all that it makes it hard to bring in other Winterhold redos. I think what I like about it is best the hilariously deadpan quest-giver, who sounds like he’s wandered in from the Old West. Well, maybe it’s western High Rock.

As you complete the tasks for the mod, it adds a blacksmith and a couple of other vendor houses in Winterhold, all with the farmhouse exteriors to match the existing architecture, keeping the small-town vibe. The final reward is a player home called Coldstone Manor.

It’s an nice home, based on the farmhouse set, with a ton of loose clutter that would be particularly useful for an alchemist. But my little found-family had its own particular needs for the space, and so I set about redecorating.

Coldstone leads to a cellar which is going to be very different from what I have planned; hopefully I can make it work. We’ll see. Unfortunately my mod of Coldstone broke its quest, so it proved very difficult to actually get the building in game and I may have to split this cell off and make a new house mod from it.

Most of the assets I used in Coldstone come from orin_linwe, but there were many, many other places I culled items from.

Alfgar’s Makeover

So Alfgar wanted to know how come Marcus gets all the attention around here– and reminded us that we had always intended to fix that little issue of him being a bit more… ah… mature.. than the others.

So here we have original Alfgar (plus a lovely neck seam as he already has his new body texture)…

Nice smooth face, all that black hair.

What’s that, Alfgar?  You said that’s more like 20 years ago?

OK… we’ll see what we can do:

This is Veteran Skin… not sure yet if I’m going to keep it for Alfgar; there are a few details I’d  like to change for him. I believe I also changed the age map here to give him a few more creases. Ignore his hair, that was an early attempt.

And here we have his new hair.

Original Alfgar on the left; new Alfgar on the right. Pictures lightened like crazy to show the difference, which is why Alfgar looks brown-haired on the left. His hair in-game was originally not-quite black.

Now his hair is black with streaks of dark grey and little touches of white. It was exceedingly difficult to get a result that didn’t look too horrid, especially given that little knot-twist in his hair. The striping is unavoidable, and that’s because there’s a lot of tiling of a single hair texture in that hair mesh. And this was one of the better ones. But that’s okay, I can work with stripes.

Here’s a few more pictures of current Alfgar:

Again these are lightened quiet a bit as it’s difficult to see the changes in the pictures. It’s a bit more visible in-game because the light shines differently in different places.

And now he’s mumbling something about the beard being not quite right… that’s all right. He can always shave it off, right?

What? I am NOT repainting a beard texture. Go shave!

Oh, that’s a no?

Well, that’s all right. Pine tar salves a lot of woes, my friends.

Before Alfgar remembers that he can just shout me off the nearest mountaintop, here’s a picture of him as an NPC, sitting at his very own writing table in Candlehearth Hall.

We’ll give him a snack; that’ll settle him down.

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